/** * 获取触摸点位置信息 */ export const getTouchPoints = (nativeEvent, index = 0) => { const touches = nativeEvent.touches const changedTouches = nativeEvent.changedTouches const hasTouches = touches && touches.length > 0 const hasChangedTouches = changedTouches && changedTouches.length > 0 const points = !hasTouches && hasChangedTouches ? changedTouches[index] : hasTouches ? touches[index] : nativeEvent return { x: points.pageX, y: points.pageY, } } /** * 获取触摸点个数 */ export const getPointsNumber = (e) => e.touches && e.touches.length || e.changedTouches && e.changedTouches.length /** * 判断是否为同一点 */ export const isEqualPoints = (p1, p2) => p1.x === p2.x && p1.y === p2.y /** * 判断是否为相近的两点 */ export const isNearbyPoints = (p1, p2, DOUBLE_TAP_RADIUS = 25) => { const xMove = Math.abs(p1.x - p2.x) const yMove = Math.abs(p1.y - p2.y) return xMove < DOUBLE_TAP_RADIUS & yMove < DOUBLE_TAP_RADIUS } /** * 获取两点之间的距离 */ export const getPointsDistance = (p1, p2) => { const xMove = Math.abs(p1.x - p2.x) const yMove = Math.abs(p1.y - p2.y) return Math.sqrt(xMove * xMove + yMove * yMove) } /** * 获取触摸移动方向 */ export const getSwipeDirection = (x1, x2, y1, y2) => { return Math.abs(x1 - x2) >= Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down') }