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/**
* 获取触摸点位置信息
*/
export const getTouchPoints = (nativeEvent, index = 0) => {
const touches = nativeEvent.touches
const changedTouches = nativeEvent.changedTouches
const hasTouches = touches && touches.length > 0
const hasChangedTouches = changedTouches && changedTouches.length > 0
const points = !hasTouches && hasChangedTouches ? changedTouches[index] : hasTouches ? touches[index] : nativeEvent
return {
x: points.pageX,
y: points.pageY,
}
}
/**
* 获取触摸点个数
*/
export const getPointsNumber = (e) => e.touches && e.touches.length || e.changedTouches && e.changedTouches.length
/**
* 判断是否为同一点
*/
export const isEqualPoints = (p1, p2) => p1.x === p2.x && p1.y === p2.y
/**
* 判断是否为相近的两点
*/
export const isNearbyPoints = (p1, p2, DOUBLE_TAP_RADIUS = 25) => {
const xMove = Math.abs(p1.x - p2.x)
const yMove = Math.abs(p1.y - p2.y)
return xMove < DOUBLE_TAP_RADIUS & yMove < DOUBLE_TAP_RADIUS
}
/**
* 获取两点之间的距离
*/
export const getPointsDistance = (p1, p2) => {
const xMove = Math.abs(p1.x - p2.x)
const yMove = Math.abs(p1.y - p2.y)
return Math.sqrt(xMove * xMove + yMove * yMove)
}
/**
* 获取触摸移动方向
*/
export const getSwipeDirection = (x1, x2, y1, y2) => {
return Math.abs(x1 - x2) >= Math.abs(y1 - y2) ? (x1 - x2 > 0 ? 'Left' : 'Right') : (y1 - y2 > 0 ? 'Up' : 'Down')
}